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Product design and development 2.0 applied C-K theory [to innovate in a digital age]

The purpose of this paper is to discuss some applied implications of the Concept-Knowledge Theory (C-K Theory) introduced by Armand Hatchuel and BenoƮt Weil in their 2003 paper. This analysis is required because in a new information age; where powerful IT tools provide the means to work in multiuser collaborative virtual spaces, and where advanced automated semantical indexing engines allow the knowledge to be more readily available than ever, the implications for a design theory of these characteristics is deep since the concepts as well as the knowledge can be accelerated and reinforced. But this can only happens if the right tools are applied understanding the nature of the underling process that dominates creativity and innovation in human endeavours.

Some of the tools and theories that will be explored here to understand the potential links and interactions with C-K theory are: Web 2.0 collaboration tools, computer supported cooperative work (CSCW), knowledge management and Henry W Chesbrough’s Open Innovation model.

[Description taken from the abstract for this paper. Paper made available under the terms of a CC BY-NC-SA 2.0 license.]

Link: http://www.openinnovate.co.uk/product-design-and-development-2-0-applied-c-k-theory-to-innovate-in-a-digital-age/
Author: Pedro Parraguez Ruiz
Publication Date: 2009
License: http://creativecommons.org/licenses/by-nc-sa/2.0/uk/
Rights: Content of the blog openinnovate.co.uk by Pedro Parraguez Ruiz is licensed under a Creative Commons Attribution-Non-Commercial-Share Alike 2.0 UK: England & Wales License. Permissions beyond the scope of this license may be available at http://advient.net/pedro

Topic: Creativity methods.

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just a test